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Does inscryption actually delete files
Does inscryption actually delete files





does inscryption actually delete files
  1. Does inscryption actually delete files zip file#
  2. Does inscryption actually delete files mod#
  3. Does inscryption actually delete files full#

Does inscryption actually delete files full#

"Description": "This card pack is full of cards that will blow your mind.",

Does inscryption actually delete files mod#

This is a JSON file with the file extension *.jlpk that will contain the description of your mod pack, the title, and a custom pack art: It will just be a blank pack icon that displays the card art of the card with the highest power level in your mod. It will autogenerate a pack for you, but it will not have a bespoke description or pack art.

  • This alone is enough to make the pack manager function properly with your mod.
  • All cards from your mod should have the same mod prefix, which identifies them as belonging to the same card pack.
  • Make sure all of your cards have the "modPrefix" attribute properly set.
  • If you use JSON Loader to build your cards, it's really easy to add a pack definition to your mod. The metacategories are: public enum PackInfo.PackMetacategory Otherwise, every run through the game will be a Leshy run and only care about Leshy packs. As of the time this was written, this will only matter if the player also has my P03 in Kaycee's Mod mod installed. Packs can be belong to any number of "metacategories" which define which scribe they are valid for. This mod relies on the mod prefix to sort out which cards belong to which pack, so it is your responsibility to make sure that you've selected a mod prefix for your cards and that all your cards use it. How do I make my cards compatible with the Pack Manager? Make sure all of your cards use the same mod prefix Just drop the 'BepInEx' folder into your Inscryption directory and you're golden.

    Does inscryption actually delete files zip file#

    The zip file should be structured in the same way as your Inscryption root directory.

    does inscryption actually delete files

    This mod comes with pack definitions and custom art for the following mods:Īs with most mods, you need BepInEx installed. The game will create a default pack art and attempt to create a default description for every pack of cards it discovers, but mod creators can build their own pack descriptions and pack arts as well. Each card is grouped with its prefix, and assigned a Pack based on that prefix. Packs are discovered by looking at the entire card pool and seeing what cards belong to which prefix. In this situation, the mod reverts to using the game's default encounters. However, most card pack mods don't come with encounters, which means that a lot of pack combinations will result in not having any valid encounters. This mod will also try to remove encounters from each region that contain excluded cards. However, other references to these cards (such as Evolve or Ice Cube) will remain. This will prevent the card from appearing in card choice nodes, trader nodes, rare card selection nodes, etc. When you deactivate a pack for a run through Kaycee's Mod, this mod will temporarily remove all metacategories from all cards in that pack. What happens when a pack is "turned off?" This mod uses the API's concept of a "mod prefix" on each card to identify which card belongs to which pack. It allows you to toggle which cards will or will not appear in the upcoming run through the use of 'packs.' Mods that use this API can register themselves as packs, and players can turn each pack on or off as they wish.

    does inscryption actually delete files

    This mod adds a screen to the setup of each run through Kaycee's Mod. Have you installed too many card mods and want your runs through Kaycee's Mod to be a little more streamlined? This is the mod for you.







    Does inscryption actually delete files